Quote Originally Posted by Smith View Post
Side Note to check raising rivers:
If you ever go for a check raise on the turn, but it gets checked back then go for check raise river instead. Anything villain will call with he will bet on river anyway. (mostly)
So villain defines his range as weak by checking back the turn and we want to go ahead and give him the chance to check back loads of it on the river aswell when it's so weak that he can hardly ever call a c/r anyway, but can often call a bet?

Although this is a rediculously vague thing to even be talking about, most villains are going to have a way higher turn bluf ffrequency than river bluff frequency with floats/draws etc, so we don't induce a whole load of bluffs by checking rivers when turns check through. Giving weak sd value hands the chance to check back again is pretty awful, especially at micros where betting ranges are way tighter than calling ranges.

You're gonna have to give a better explanation than this before throwing people unjustified groundless advice.

FWIW: I assume you mean we're trying to c/r the turn for value and not as a bluff.