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villians w/ high Agr Freq & low Agr Factor, and vice versa

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  1. #1
    Join Date
    Aug 2007
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    soaking up ethanol, moving on up
    in before the rush to build a custom HUD stat:
    (Aggression Frequecy)/(Aggression Factor)

    interesting thread
  2. #2
    Quote Originally Posted by daven View Post
    in before the rush to build a custom HUD stat:
    (Aggression Frequecy)/(Aggression Factor)

    interesting thread
    That would be the station frequency

    since:
    Arg Freq = (bets + raises) / (all bets + raises + calls + folds).
    Agr Factor = (bets + raises) / call.

    Arg Freq / Agr Factor = [(bets + raises) / (all bets + raises + calls + folds)] / [(bets + raises) / call]

    which is the same as:
    Arg Freq * (1 / Agr Factor) = [(bets + raises) / (all bets + raises + calls + folds)] * [call / (bets + raises)]

    Underlined terms cancel each other out

    so...
    Arg Freq / Agr Factor = call / (all bets + raises + calls + folds)
    Station Frequency lol
    Last edited by tyrn; 11-13-2010 at 12:29 AM.

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