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Just leaving this here so I don't lose it
<spoonitnow>when you're at the tables and a hand comes up, you don't have the time to do a detailed analysis
<Mury>yes
<spoonitnow>when you showed the Ax hand on AK5, i immediately knew how the discussion was going to go
<spoonitnow>except the runner flush was atypical and changed the river a little
<spoonitnow>it would be different if the flop was something like A75 since he would have more hands that would call a single bet on the flop etc
<spoonitnow>point is
<spoonitnow>you want to get to the point of being able to immediately identify what's important in a hand and what the likely best play is
<spoonitnow>and you can learn to do that better by first going into detail and learning what makes the hand work
<spoonitnow>then by backing up and looking at the macro level instead and identifying patterns
<Mury>aaaaaaah
<spoonitnow>you have to know the micro to see how it works before you can back up and look at the macro though
<spoonitnow>if you wanted to break this down, you'd start by looking at what you think his range looks like here and how you think he's play against a bet or a check
<spoonitnow>so then you back up a step and you look at what your range would be and try to figure out how to best play your range based on what you just looked at for how villain plays
<spoonitnow>now you can back up another step and think about what would change for both you and villain if the flop was slightly different like if it was K94 with a flush draw instead or maybe KQ4r instead
<Mury>cool, and this leads to us being able to make better decisions in shorter amounts of times because we've seen this kind of situation before, identified the pattern, and know what the best play is likely to be, like in the K94r vs the tight player our best play on this kind of dry board (or a board like A73r, Q82r) is likely to be to cbet a wide range
<spoonitnow>yeah
<spoonitnow>you can also change what the opponent's like on that flop and then work through different opponent types
<Mury>neat
<spoonitnow>basically instead of looking at a hand like this static object, you look at it like it has moving parts
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