Originally Posted by Bode-ist

Or if space is an issue a simple % could do. Also, you could let the player decide how to weigh the goals. For example I could say that I want 70% weight on ring hands, 20% on donkaments and 10% on BR. My list would then look like this:
Code:20 donkaments: 50% Make 300$: 25% 3500 ring hands: 75% Total accomplishment: 65% {(0.5*0.2)+(0.25*0.1)+(0.75*0.7)}
 
					


 
					
					 
					
					
					
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