Why does a computer evaluate the same position differently?
It's actually quite a profound question when you think about it. A basic understanding of what happened is required... AZ's rook was under attack from SF's knight, so AZ plays Rf6. SF moves the knight to attack the rook on f6, so AZ moves the rook back to f7. SF in turn moves his knight back so the rook is once again under attack, repeating the position from before. Now AZ plays Re7.
So why didn't it play Re7 before?
Best I can assume is quite scary... AZ is testing SF to evaluate its skill level. It's actively probing for weaknesses in SF's methods.
Noone told it to do that, it taught itself to do that simply by being programmed to want to win at chess.





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