I've said it before, but leaving { a helmet, armor, spear, winter hat and/or heat stone, logs or axe, and grass } near every active touchstone is how to prevent the double-death. Also, I have to fight the urge to run back and retrieve those dropped resources. More often than not, the thing that killed me once will kill me again. It's better to spend a day or 2 getting back up to full stats and making some food before going back to get those items that were lost when I died.

Of all the winter gear, the Heatstone is the easiest to make, and you only need to have it in your main inventory bar (not backpack) for it to work. Which means you can have some heat protection even while fighting.

Agreed, rabbit earmuffs are dumb. Once you learn how comparatively useless they are, it's easy to resolve to never wear them again and find a workaround.

I've used the wiki from time to time, and with a few exceptions, I've always felt like it would have been more fun to figure it out on my own. So now, I really try to solve something before I go to the wiki. The wiki just has too much info to make the game easier, but the point of the game is to figure all that stuff out.

I def. used the wiki on the mushrooms w/ no regrets, though. I used wiki for the Crock Pot recipes, too... there are just too many combos of ingredients to attempt to go through them all.

Basically, Green Mushrooms are sanity control and the rest are filler. Although, I kind of remember that like 1 raw and 2 cooked blues will give a slight boost on all stats... maybe it's 2 raw and 1 cooked... either way, for the 3 shrooms, there are Crock Pot recipes that will give more if you use blues as filler.

I don't think the paths indicate biome, although the cobblestone path (I can't remember there ever being more than 1 per world) usually starts/ends near the Pig King and goes through a few biomes. There is only 1 other kind of path, call it a dirt road. Every biome has either a cobblestone path or a dirt road.