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simulating poker? (math project)
So i have a friend who i'm helping on this project. He's trying to simulate a HU 5-card draw game to see the effects of variance in poker. I think it's a really interesting project.
Basically we laid out a design for a bot, writing out all the actions a player could go through in a limit HU 5-card draw game. By pitting 2 players who play exactly the same against eachother, we can see exactly how much variance there would be against two players of = skill level. Also we can tweak on players play to be better than the others (by a few simple adjustments) and find out how variance would work for a slight winner and a slight loser.
Thats all i really helped him with, but he called me up today saying that, although he thought he knew how to make a simulation of this, he actually could not. I told him i'd ask FTR about it.
So:
Do you guys know anyway to write a program to simulate this?
If there is, is it too complicated to do with a short time period?
any suggestions on other ways we might accomplish this?
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