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 Originally Posted by boost
woah, I just wrote a really long rant detailing my placement matches... who cares!?
Some questions I did want to ask though..
whats terr's hard counter to immortals? Marauders?
Should I be 3raxing vs toss as a standard?
Whats some advice for a player who is really risk adverse? I don't turtle, but I tend to contain and never know when to make a push until its blatantly obvious (20-25+ mins into the game and Ive contained/expo'd a few times) I feel like Im missing a ton of opportunities in the early game to just snap win some of these matches.
(1) You can't play single player offline now, just fyi
(2) Hard counter to immortals = marines (especially stimmed). Or, anything with a high damage per second that takes place with small attacks.
(3) You don't have to, but for the most part, marauders >>> every gateway unit, so it's a good viable strat.
(4) Terrans are kidn of built to turtle until they're ready to push. if you don't turtle, I think you picked the wrong race.
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