Quote Originally Posted by boost View Post
oskar, its actually super easy to counter. Its a tiny bit harder with zerg and toss since your tier 1 units are melee. But I pretty much stick to terran, and you simply set your rax waypoint to your mineral field until a few rines get there. When you account for travel time, theres no way your reapers beat the villains rines to his minerals.

For zerg if you just have groups of 2 or 3 lings positioned behind your minerals you'll be fine... same thing with zealots. Even with strong micro, the cheese is never worth the economy hit when you face a semi competent villain.
how can zealots stop reapers?

reapers are faster (almost twice as fast with speed upgrade), have a ranged attack, do extra damage vs light units, and can scale cliffs. your basic RTS sense should tell you that zealots can't do anything there.

zerglings i've had success with, but they require a decent amount (speed upgraded), good micro, and clever use of the creep advantage. even then, i have a suspicion that against an extremely good terran (which i've honestly never played), i don't even think that would be enough.