It's like trying to solve the prisoner's dilemma by restricting players from being uncooperative.
But even worse because, how do you restrict them? Oh we don't have to.
Solve the prisoner's dilemma by simply not having a prisoner's dilemma.
07-26-2015 05:43 AM
#11
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It's like trying to solve the prisoner's dilemma by restricting players from being uncooperative. | |
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