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 Originally Posted by nutsinho
 Originally Posted by Im_new
I really find this theorem great!
Of course, i need to know more.
1) How does this apply to the turn and river? How do the subranges change depending on opponents actions and history on the later streets?
2) I noticed that this hand history is probably simpler to explain because of the fairly dry flop. What happens when you apply this to a very lubricated and coordinated flop (ie. sheets, 3-to-FD, 3-to-SD etc)?
3) In general, what stats do you absolutely need in your HUD to incorperate this theorem to its max value?
4) Lastly, what are the anti-theorems to this one?
Thanks Renton! 
wow, get a coach. no one is going to touch this with a 10 foot pole.
haha, figured it was a bit out there. But hell, I asked anyway. If you don't have answers (which I wouldn't expect you to) can you at least start with your thoughts about it?
And who needs a coach when the answers are on the net somewhere?
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