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randomness.

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  1. #1
    euphoricism's Avatar
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    Default randomness.

    Whats the easiest way to truly randomize our action? Say we want, in a given situation, to attempt a checkraise 20% of the time, bet out 60% of the time, and check/fold 20% of the time.

    I cant seem to figure out an easy way.
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  2. #2
    LimpinAintEZ's Avatar
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    working myself up to FTR fullhouse status while not giving 1 solid piece of advice
    look at a clock maybe - if its between 0-15 pull the checkraise, and if its 15-45 do the bet and it its 45-60 do the check/fold...?

    something like that - although you would be looking at a clock all the time....
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  3. #3
    use the second hand on you watch.

    If you want to raise 25% of the time, do so if you second hand is between 45-60 ...
  4. #4
    euphoricism's Avatar
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    ok 25% we can either use 0-15 seconds

    but for 50% we cant use 0-30 seconds because if it landed on say 11, we'd still be in 25% territory. And if it landed on say 19, we'd only be doing it 25% of the time.

    So how do we get 50% and how do we get 75%? 25, 50 and 75 should be plenty for almost every situation.
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  5. #5
    euphoricism's Avatar
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    Ok for 25% we can use 0-15, for 75% we can use >15.

    Just 50. Even numbers on the minute hand?
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  6. #6
    for 50% use 0-30 ... the second hand will be in that range 50% of the time.
  7. #7
    euphoricism's Avatar
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    I dont think that works. You cant get 25/50/75 with that method. If we assign 25% to 45-60, and 50% to 0-30, what do we assign 75% to? Theyll overlap.

    I think 0-15 = 25%, > 15 = 75% and even or odd = 50% is pretty good.
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  8. #8
    Game Theory FTW

    God I love this shit, I'll post more later but I have too big of a boner to reach the keyboard.
  9. #9
    Renton's Avatar
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    why not just be conscious of the situations that require you to mix up your play and act accordingly.

    For example whenever i raise preflop in mp with AK and get called by the bb, and the flop comes KJ4r, i bet the flop most of the time but some times i check behind.
  10. #10
    swiggidy's Avatar
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    Quote Originally Posted by euphoricism
    I dont think that works. You cant get 25/50/75 with that method. If we assign 25% to 45-60, and 50% to 0-30, what do we assign 75% to? Theyll overlap.

    I think 0-15 = 25%, > 15 = 75% and even or odd = 50% is pretty good.
    Slow down buddy. I think you're overthinking it.

    You can't have a 25/50/75 situation, that would be 150%. So you either have a 25/75, where 25 is 0-15 and 75 is 15-60. Or you have a 50/50 and it's 0-30 and 30-60.

    If you want to do a 20-60-20, it would be 0-12, 12-48, and 48-60. Basically, 3 sec for every 5% you apply to a situation.
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  11. #11
    euphoricism's Avatar
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    Three seperate instances.

    Say I want to raise 72o 25% of the time.
    I want to raise 73o 50% of the time
    And I want to raise 74o 75% of the time.

    And yes, I know I'm losing value. We should open shove 74o.
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  12. #12
    euphoricism's Avatar
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    Oh. Nevermind. I really am overthinking this.

    I'm a little stupid today, excuse me.
    <Staxalax> Honestly, #flopturnriver is the one thing that has improved my game the most.
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  13. #13
    can we ever truly be random if we're acting on a plan? Aren't we just trying to appear random? I shoot for randomness too but its more of a mental coin flip thing. I look at the stats afterwards and see how i did at looking random.
    Those who wander are often actually lost.
  14. #14
    Surely we want to go for the most +EV play than a random one?
  15. #15
    A good way is to look at the last number in the Hand number which is usually in the top left of the screen
  16. #16
    bjsaust's Avatar
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    Why are you trying to work out how to play 150% of the time?
    Just dipping my toes back in.
  17. #17
    LimpinAintEZ's Avatar
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    Quote Originally Posted by euphoricism
    I dont think that works. You cant get 25/50/75 with that method. If we assign 25% to 45-60, and 50% to 0-30, what do we assign 75% to? Theyll overlap.

    I think 0-15 = 25%, > 15 = 75% and even or odd = 50% is pretty good.
    this is why you guys are so good at the math part of poker - Even though euph is overthinking this and by his own admission was a little stupid, you can read him thnking everything out....

    if i could do that with the numbers i'd be a freaking genius...it took me 2 months to learn the 2/4 rule for odds
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  18. #18
    this seems only worth it against opps who will actually study your game in PT over large samples.
    vs most regs, you can just mix it up some (ie without being exact about it) so they'll notice you're not overly predictable.

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