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Robotic Strategy for SNGs?!
I have been thinking to come up with a basic rules of which hands to play and how to play them in the certain stages, positions, and stack sizes. I found this strategy on the internet and it looks kind of solid to me. What do you think about it?
Levels 1-2 (800 chips, 10/15 and 15/30 blinds):
Early position (UTG, UTG+1, UTG+2):
-Open push AA-QQ
-Limp JJ-TT and AK. Call a raise of up to 50 chips (in level 1) or 100 chips (in level 2) either in front or behind you. If you flop a set, an overpair, or, in the case of AK, top pair, and there was a raise behind you, checkraise all in on the flop. If the flop is monotone, it was checked through, or there has not been a raise, push at your first opportunity. Otherwise, check/fold to any action.
-Limp 99-22 and AQ, but do not call a raise either in front or behind you unless it is a minimum raise. If you flop a set, an overpair or top pair, checkraise all in on the flop, unless it is monotone (in that case, open push). If the flop is checked through, push the turn. Otherwise, check/fold to any action.
-Fold all other hands.
Middle position (MP1, MP2, MP3):
-Open push AA-JJ and AKs regardless of limpers or raisers in front
-Limp TT-99 and AKo and call a raise of up to 50/100 chips either in front or behind you. If you flop a set, an overpair or TPTK, push the flop; else, check/fold
-Limp 88-22 and AQ/AJs, regardless of the number of limpers, but do not call a raise unless it is a minimum raise. If you flop a set or top pair, push on the flop (if it is checked through and you hit either on the turn, push the turn, etc.). Otherwise, check/fold to any action.
-Fold all other hands.
Late position (CO, button)
-Open push AA-JJ and AKs/AKo regardless of limpers or raisers in front
-Push TT-99 and AQ if there are 2+ limpers and no one has yet raised; if there has been a raise, refer to the instructions on early/middle position
-Limp 88-22 and AJ if there has been no raise regardless of the number of limpers; if there has been a raise for 50/100 chips or less, call 88-22 but fold AJ. If you flop a set, 10 out draw (such as 88 on a 976 board), or top pair (with AJ), push the flop. If you have 88-77, flop an overpair, and it is checked to you, also push the flop. Otherwise, check/fold to any action.
-Fold all other hands.
SB:
-In level 1, complete with any two cards if there has been no raise. If there has been a raise, it is level 2, or you have a hand that is mentioned above, follow the instructions for early position.
-If you flop TPTK, 2 pair or better, checkraise all in unless the flop is monotone (in that case, open push). If the flop is checked through, push the turn.
-If you flop a nut straight draw (such as JT on a 98x flop) or any flush draw, check/call a bet up to ¾ the pot without regard to pot size, but do not call if there has been a bet and a raise. If you then face a bet on the turn for which you have the odds to continue, call that as well. If you make your draw at any point, checkraise all in. Otherwise, fold.
-Fold all other hands on the flop.
BB:
Follow the SB instructions if there has been no raise. If there has been a raise, refer to the instructions for early position.
Level 3 (25/50 blinds)
EP:
-Open push AA-JJ and AK regardless of the action
-Fold all other hands
MP:
-Open push AA-JJ and AK regardless of the action in front so far
-If no one has entered, or someone has merely limped, push TT-99 and AQ
-Fold all other hands
LP:
-Push AA-JJ and AK regardless of the action so far
-Push TT-88 and AQ-AJ if there has been no raise, regardless of limpers
-If you are on the button and there are 1-3 limpers, also push 77-66 and AT
-Fold all other hands
SB:
-Follow the instructions for early position
BB:
-If you have a hand mentioned in any of the ?level 3? instructions and there has been no raise, push it regardless of the number of limpers
-If you do not, check and proceed according to the instructions for SB levels 1-2 (exception: if you flop a draw you estimate at 8 outs or better, checkraise all in on any flop; if it is checked through and you do not make the draw, check/fold to any further action)
Levels 4-6: (50/100, 75/150, 100/200)
EP:
-Open push AA-TT, AK-AQ regardless of the action
-If you are under 6 BB, push any pair, any ace and any two Broadway
-Fold all other hands
MP:
-Open push AA-TT, AK-AQ regardless of the action
-Push 99-77, AJ-AT, KQ-KJs if there has been no raise
-If you have under 6 BB, and it has been folded to you, push any pair, any ace, K5+/Kxs, Q7/Q5s, J9/J8s, T9s
-Fold all other hands
LP:
-Open push AA-TT, AK-AQ regardless of the action
-Push 99-55, AJ-A7, KQ-KT, QJ if there has been no raise
-If you have under 6 BB, and it has been folded to you, push any pair, any ace, any king, Q5/Qxs, J7/J5s, T8/T7s, 98/97s
-Fold all other hands
SB:
-If there has been an EP raise, push AA-TT, AK-AQ
-If there has been an MP or LP raise, push 99-88, AJ-AT and KQs
-If there has been no raise, you have under 6 BB, and there are 1-3 limpers, push with any pair, any ace, and any two Broadway; if you have over 6 BB, push AA-55, AJ-A8, KQ-KJ and QJs
-If it has been folded to you and you are under 6 BB, push any two cards; if over 6 BB, push any pair, any ace and any two Broadway
-Fold all other hands
BB:
-If there has been no raise, and you flop a 12 out draw (such as an overcard + flush draw) or better (top pair+), checkraise all in on any flop, or push the turn if the flop is checked through
-If there has been an EP raise, reraise all in with AA-TT, AK-AQ
-If there has been an MP or LP raise, reraise all in with AA-88, AK-AJ
-If anyone open raises and you are getting more than 2:1 to call an all in, call with any two cards
-If the button or SB open raises and you are getting under 2:1, call with any ace, any pair and any two Broadway down to QT (if they make a standard raise rather than pushing, you should reraise all in with all of these, instead)
-Check/fold all other hands.
If there are still > 4 people left after 100/200, play using these instructions until you reach the bubble.
Bubble and ITM play:
I have made a small point system, similar to Sklansky?s System, governing bubble play. It is by no means perfect and ignores big stack play entirely, but should be good enough to achieve a decent ROI at this limit. Feel free to critique the hell out of it ? if the rest is a beta, this is pre-alpha. The details are as follows:
-You start off with a point value for each position (5 for UTG, 3 for the button, 2 for the SB and 0 for the BB.)
-Add 1 point for each BB that you have (round down), up to the maximum that your opponents you are pushing into have (if you have 7 BB and they have 5, only count 5)
-Add 2 points if there is a bigger stack behind you
-Add 4 points if someone has already raised or went all in
-Add 6 points if you are pushing into a bigger stack *and* there is a short stack (3 BB or less) in the game, or if someone has already raised/went all in and been called.
-Subtract 4 points if you are the biggest remaining stack [unless you are heads up]
-Subtract 6 points if you are 3 handed (in the money)
-Subtract 12 points if you are heads up
Find your total amount of points on this chart. If your hand is worth that many points or more, push. Otherwise, fold.
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Over 18 points: Push AA-QQ, fold any other hand
16: Add JJ-TT, AK
14: 99-88, AQ
12: 77, AJ-AT, KQ
10: 66, A9-A8, Axs, KJ/KTs, QJs
8: 55-44, any ace, KT/K9s, QT/Q9s, JTs
6: 33-22, K8/Kxs, Q7/Qxs, J7/J8s, T8/T9s
4: Any king or queen not listed, J5/Jxs, T6/Txs, 96/94s, 86/84s, 76/75s, 65s
2: Any Broadway not listed, any two suited cards
0: Any other hand
Special: If you are the BB and are getting over 2:1 to call an all in, call with any two cards.
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