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 Originally Posted by The Bean Counter
Interested in the comments here because this is often a double-barrel for me depending on timing tells. If villain snap calls flop then I'm done with it and if he pause/calls the flop then I'll barrel as long as he isn't playing a huge amount of tables and isn't a station.
Well, it's certainly a texture where I'd sometimes spew-barrel this kind of hand.
Even ignoring timing tells, I don't think a barrel is too bad given villain should fold out the middle pps we lose to and we get value from flush draws, which is more than half the combos that call the flop imo.
Yeah, I think we can fold out some stuff we're losing to, but as for getting value from draws my concern is getting to showdown - I don't think you get to showdown enough vs. the draws that call the turn to make a barrel good for value here, I do think it's more marginal IP but OOP I think it's bad.
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