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Range interaction spreadsheet - any possible shortcuts and worth continuing with?
So I've just started using Equilab to model how often a particular flop hits a particular villain's opening range, with the aim being to work out how I can respond to a c-bet - is this something worth continuing with? Assuming yes, the only problem is that this is going to take a long time and I'm interested to know if you can think of any shortcuts or if anybody has seen this kind of information already completed online?
Looking at the early results, there seems to be a lot of similarity between flop textures (e.g. non-ace high rainbow) and I guess I can therefore probably strip this down to a lot less flop textures than I originally imagined if I'm just looking for indicative numbers rather than exact figures?

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