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 Originally Posted by Robb
Hey, slevin. I'm a nano HU SnG player right now. LoL @ HU2. I haven't played much in a year, and I've got only a few hundred total bankroll online right now. So I'm trying to knock months of rust off, and HU2 is great place for "no negative nights." I'm rolled for at least 2 levels higher, but I need to get some game back before I move up.
Edit: I play turbo, and some of the 4-man tourneys, usually turbo.
Nice one Robb, gl man
Re: the questions / discussion about variance.
If people want to play a lower variance game this is certainly doable limping buttons stabbing in the early levels to get a feel for the opponent and then still fairly passively taking advantage of their weaknesses.
it's more profitable to play an aggressive style because every 'abc' sng reg is taught to play tight in the early levels, and most do not know how to handle aggression.
Personally I prefer the 4man HUSNGs, i think average ability for the buyin is weaker compared to straight forward 2man HUSNG.
Variance can be very high though even in non turbos i've lost about 30 on the spin (over a small sample size) before where I had the best of it about 80% of the time, which is why I think 100 bi's should be minimum for any serious player, having said that I was playing a fairly aggressive style at the time, if you were playing a more passive style I'm sure 50 bi's would probabally be fine if you can play post flop.
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