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SnG HUD advice

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  1. #1

    Default SnG HUD advice

    Can anyone direct me to any good threads or articles on SNG HUD set up. I don't have the greatest mathmatical mind and am a little confused as to which stats are important. As the data i have on each players obviously differs depending on how well each does. i.e VPIP is greater 3 handed than 10. I am noob to HUD's and SNG but not poker.

    I play single table SnG and usually play 8-10 tables at a time so a simple quick to read HUD would be ideal

    Thanks in advance
  2. #2
    Hi and welcome to FTR, it's good to have you here.

    I have mine set up as follows:
    - First line: VP$IP, PFR, 3-bet preflop
    - Second line: Number of hands, c-bet flop, total aggression factor

    That said I've just moved to PT3 so don't take my setup as gospel
  3. #3
    Thanks Taipan, how important do you rate steal % and Fold to steal % or do you just grab them from the pop up when needed? Or do you not rate these stats at all.
  4. #4
    DoubleJ's Avatar
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    FWIW, my HUD is:

    • Number of Hands
    • VPIP
    • PFR
    • 3-Bet %
    • Fold to 3-Bet %
    • Att to Steal Blinds %
    • Total Aggro and
    • Tournament M


    ...all beautifully colour-coded, too



    Quote Originally Posted by taipan168 View Post
    That said I've just moved to PT3 so don't take my setup as gospel
    Just out of interest, was it HEM you moved from? And what was the reason?

    Cheeers!
  5. #5
    AF is a waste of space....
  6. #6
    Quote Originally Posted by Nakamura View Post
    AF is a waste of space....
    Im tending to agree as VP and PFR cover it as post flop you are playing shove folder once it matters.

    I have Trny M up but not quite sure how to evaluate or use it any ideas?
  7. #7
    Quote Originally Posted by Nakamura View Post
    AF is a waste of space....
    Why?

    I use it a lot...
  8. #8
    DoubleJ's Avatar
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    Quote Originally Posted by Camboy View Post
    I have Trny M up but not quite sure how to evaluate or use it any ideas?
    I assume that you know this, but just in case:-

    M is the ratio of a Players stack to the pre-action pot. So, mathematically:

    M = Stack/(Big Blind + Small Blind + (Ante x Number of Players))

    It's vital that you monitor both your own M and that of the remaining Players at the table because as M drops, play needs to become more (selectively) aggressive.

    Check out Harrington on Hold 'Em Vol II; c'est bon.

    Cheers!
  9. #9
    Quote Originally Posted by Fielmann View Post
    Why?

    I use it a lot...
    It takes a long time to converge and is generally misleading. If a villain is seeing more flops at the early levels, he is going to a lower AF by virtue of the fact he is going to sometimes just be calling raises on later streets because the stacks are deep. A guy playing a proportionately higher number of hands in the endgame will have a higher AF because the options are really only to push or fold on the flop.

    That said if you see a guy with an 18.0 AF, then you know he is generally unbalanced with the lines he is taking on the flop, the same for a guy with a 0.5 AF over the few hundred hands.

    I still have AF in my HUD, but I'm about to throw it out to make space for stats I think are more useful.
  10. #10
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    Quote Originally Posted by Nakamura View Post
    ...I still have AF in my HUD, but I'm about to throw it out to make space for stats I think are more useful.
    Which ones please, Nak?
  11. #11
    Quote Originally Posted by DoubleJ View Post
    Which ones please, Nak?
    I think my HUD layout may be something like this.

    VPIP / PFR / # BB / Hands

    C-bet / Fold to C-bet / 3-bet / Fold to 3-bet

    Steal att / Call steal in BB / Call steal in SB

    I like to split the last two calling stats into BB and SB because most people tend to have a preference to call much wider in the BB than the SB.

    I think this is pretty much everything I need to make a good decision. While I definitely think there is something to be said for too much information in the HUD, sometimes just having a 3-bet % available can make a difference in a tight hand. I even recently made a beautiful HUD for HUSNGs and stopped using it because I found it hampered my game. If you stare long enough at the numbers, you eventually seem to find ways to justify poor play.

    If I can get it to work, I might try adding live tracking for PS. I have noticed that M or # BB is updated before the hand finishes if you have live tracking switched on. What I'm looking for is adding the player actions to the HUD. So it would go like LC-XC- etc. Since I'm not looking at every table all the time, it would be useful to know whether I was the PFR or if I just called PF. Sometimes I end up checking hands I should bet because I forget I was the aggressor PF.

    Taipan's old school btw and only uses the very general stats. In a way he is correct because 3-bet % etc. take a long time to converge on the 'real' figure. In my game I often sit down at tables where I have over 1k of hands on an opponent, so having some of these figures is very useful in decisions involving these guys. I wouldn't bother including most of these stats if I was playing randoms mostly.
  12. #12
    DoubleJ's Avatar
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    Quote Originally Posted by Nakamura View Post
    ...If you stare long enough at the numbers, you eventually seem to find ways to justify poor play...
    ....yeh, ya got me...

    Quote Originally Posted by Nakamura View Post
    ...If I can get it to work, I might try adding live tracking for PS. ...What I'm looking for is adding the player actions to the HUD. So it would go like LC-XC- etc....
    What HUD do you use? This is standard in PO5, and you can toggle the action amounts as well...
  13. #13
    HEM, but they are deffo dropping the ball IMO. Live tracking no longer works for FT (or PS if you are a US player :P). There isn't lot of work going into software development at the moment with HEM, so there are some thoughts the new and shiny HEM v2.0 is being worked on in the background. No comment on that from support though.

    It really gets under my skin because people aren't asking for huge amount of development, just really basic things like the ability to add custom stats, separating different types of tourneys etc. Presumably they aren't adding this to 1.xx because they want to sell you 2.xx. All I can say is that HEM 2.xx had better be some super-awesome-f***ing piece of software that can cook and clean up after me too or I won't be a HEM customer any longer.
    Last edited by Nakamura; 04-17-2011 at 02:04 PM.
  14. #14
    vpip, pfr, and ats are all useless compared to what you should have.

    ducy?
  15. #15
    Quote Originally Posted by Micro2Macro View Post
    vpip, pfr, and ats are all useless compared to what you should have.

    ducy?
    Level?

    VPIP/PFR are pretty standard for SNG players. Agreed it should be filtered for stack size and perhaps position. ATS is personal preference.
  16. #16
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    Quote Originally Posted by Micro2Macro View Post
    vpip, pfr, and ats are all useless compared to what you should have.

    ducy?
    No, not really. Care to elucidate?

    BTW - luuurve your signature
  17. #17
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    just got HEM about a week ago, seems like it sparingly misses hands? anyone know why this might be
  18. #18
    Quote Originally Posted by fulksy View Post
    just got HEM about a week ago, seems like it sparingly misses hands? anyone know why this might be
    Please make a new database and reimport all hands (obv just mocking HEM support).

    I guess it maybe misses hands where the button is dead?
  19. #19
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    Quote Originally Posted by Nakamura View Post
    ...There isn't lot of work going into software development at the moment with HEM....
    I wonder how PT3/HEM's customer-base breaks down geographically, does anyone know?

    If they are heavily dependent upon US license sales, aren't they gonna take a hit after Black Friday?

  20. #20
    I've had a feeling that PT is a bit more U.S. based and HEM a bit more international. But it's just a feeling, I don't really know for sure.

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