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Resistance - Rebel Uprising

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  1. #1
    bigred's Avatar
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    Default Resistance - Rebel Uprising

    A long time ago in a galaxy far, far away...

    The rebel forces are fighting the vast empire commanded by Emperor Palpatine. Their numbers are small compared to the huge empire but they fight on. We find ourselves in the hangar bay of the famous red squadron fighter pilots.

    "...and I assure you, we will find the culprits who spray painted 'kick me' on Commander Bike's prized ship, 'the Wildbob.' When we do, they will be severely punished.

    Now, on to official business. The war is progressing and we've targeted a key Imperial freighter that holds plans for a new prototype warship. We must locate this freighter and destroy it. But who should I pick to plan this mission...hmmmm...JKDS, you haven't disappointed me recently. Pick three fighters (you can pick yourself) and destroy that freighter.

    Oh, and one last thing. There are rumors of Imperial spies among us. They will do anything to sabotage our missions. Be careful out there."

    Red Squadron:
    JKDS (leader)
    Boog690
    Nightgizmo
    Jackvance
    Lolzzz_321
    BankItDrew
    Ongbonga
    a500lbgorilla
    Wufwugy
    DanAronG

    JKDS, please send me a PM with the 3 players you wish to conduct this mission. You can, but don't have to, pick yourself.

    This is round 1. 3 players will be sent on a mission and one failure vote is required for a spy victory.
    Last edited by bigred; 04-07-2012 at 01:04 PM.
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  2. #2
    bigred's Avatar
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    Jkds has proposed the following players to save the galaxy on this mission:

    Jkds
    Boog
    Rilla

    Feel free to discuss and vote (yay or nay). Votes can be rescinded but the mission is decided when there are 6 votes for something or time limit in 48 hours.
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  3. #3
    yay

    I guess. First day is probably kinda random here too. Btw one thing isn't rly clear to me, how does the game end? Resistance have to vote on who the spies are after the 5 missions are over or how is this decided?
  4. #4
    JKDS's Avatar
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    I rushed my decision and didnt math it out. Dumb dumb

    Im a rebel, so selection can be
    2 other rebels
    1 other rebel
    0 other rebels

    2 rebels is 5/9*4/8 = 27%
    1 rebel is 5/9*4/8 + 4/9*5/8 = 54%
    0 rebels is 4/9*3/8 =17%

    Therefore, the chance of picking at least 1 spy is 73%. Picking two is 17%

    If i didnt choose myself
    3 rebels: 6/10*5/9*4/8 = 17%
    2 rebels: 6/10*5/9*4/8*3 = 50%
    1 rebel: 6/10*4/9*3/8 = 30%
    0 rebels: 4/10*3/9*2/8 = 3%

    Therefore, the chance of picking at least 1 spy is 83%, picking two or more is 33%.

    Im not sure whats best really. On the one hand, 27% chance that i bingoed villagers. On the other hand, the spies winning the mission seems the most likely. Since thats the case, i feel like we should give it to the spies and try to maximize the chance that 2 spies are on the mission...meaning i shouldnt have chose myself.

    JKDS Theorem #1: To maximize rebel victory, first mission should be forfeited.

    Idk, sounds legit. NAY

    We should be vetoing the first mission anyway, just so we can get info on the players instead of it being a random chance
  5. #5
    JKDS's Avatar
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    Quote Originally Posted by jackvance View Post
    yay

    I guess. First day is probably kinda random here too. Btw one thing isn't rly clear to me, how does the game end? Resistance have to vote on who the spies are after the 5 missions are over or how is this decided?
    Its whoever wins 3 missions. We dont have to identify the spies, but it helps
  6. #6
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    yay

    No reason to say no as we have no info yet. In fact, is there any point to this first day time?
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  7. #7
    JKDS's Avatar
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    I think dans a spy
  8. #8
    JKDS's Avatar
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    Also i think JV is a rebel
  9. #9
    rong's Avatar
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    Didn't see your post there before I postes.

    Your theorem is shite.

    It assumes we (ie all villagers excluding you) would believe you are also a villager, which we have no reason to believe.

    Obv villager = rebel
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  10. #10
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    I think JKDS is a backstabbing wolf. I would vote to lynch him if I could. However, he wanted me on a mission. Since I'm involved, I vote yay.
    That's how winners play; we convince the other guy he's making all the right moves.
  11. #11
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    Quote Originally Posted by DanAronG View Post
    Didn't see your post there before I postes.

    Your theorem is shite.

    It assumes we (ie all villagers excluding you) would believe you are also a villager, which we have no reason to believe.

    Obv villager = rebel
    then you should still veto. DUCY
  12. #12
    rong's Avatar
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    No. The next guy is just as likely to be a spy as you, it makes no difference. Plus if you're a spy, you'd know to just pick one spy plus 2 rebels to ensure only one vote. The spys no each other so it makes no difference as far as I can tell.
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  13. #13
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    Urggggh.... one of them nos is a know.
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  14. #14
    Quote Originally Posted by JKDS View Post
    Its whoever wins 3 missions. We dont have to identify the spies, but it helps
    Ok yeah I think I actually read that, just had WW rules still in my head. Ok so if the spies take the first mission(s) we'll need to identify them just to not put any of them in a mission anymore to win.

    Btw I don't think we need to default vote nay here, we have a 48 hour limit which we can stretch out to, so 2 days, which should be enough to discuss what we need to discuss for now. We have no info anyway so no need to drag it out over 3+ days.
  15. #15
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    Is there some value in saying nay and then not saying yay until the leader is someone not in JKDS's list, and then agreeing that that leader must chose himself and JKDS in his mission.
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  16. #16
    bigred's Avatar
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    3 for yay
    1 for nay

    FYI, the leadership role passes down the randomly generated list in the first post. Therefore, boog will be the next leader followed by NightGizmo.
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  17. #17
    rong's Avatar
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    rescind yay
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  18. #18
    JKDS's Avatar
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    Look, if im a spy, we should veto because the spies win the mission

    If im a rebel, we should veto because the spies are probabilistically more likely to win this than rebels...but i didnt take advantage of that and push for multiple spies to try and force a double failure.

    I suppose the next leader could be a spy, but i could be too and the probability is the same for both. Either way i think veto is best so we can make an informed decision instead of one based on probability that heavily favors spies
  19. #19
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    Informed? Lol
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  20. #20
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    im not sure dan laughs at that as a spi. Thats 3 rebels i gots now! JV, Dan, and myself.
  21. #21
    Ok I reread the rules properly now. First thing, if someone doesn't vote 2 days in a row he gets modkilled, so if we want to stretch out a day, people either have to split their votes or vote and rescind (rather than not vote). And if we keep rejecting leaders, we can make a day last for over a week in real time; After 4 rejects the thread is closed and the 5th person will be the default leader. Again, don't see the need to do it day 1 cuz we might be leveling ourselves (unless not enough ppl have posted yet etc then we can go through a few people). Also the spies can't communicate with each-other so it'l be a bit harder to catch them with reads than in WW but ofc it's still a big advantage b/c they'll have to second guess each-others motives.

    And we'll probably be doing this stretching a day out to the max from day 2 onwards when we have some info. And after that, depending on how it goes, we might be wanting to land on a specific leader so as to dodge people we think are spies, who we don't want to be making the teams.

    There is another thing which stands out to me, meta game stuff, but I can't say it out in the open because it could help the spies a lot, so I'll sit on it until after the game. Also I'm a bit curious how balanced this is, last 2 missions have 5 people in them rather than 3 but they need to 2 spies to sabotage it, so we'll see.
  22. #22
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    Quote Originally Posted by DanAronG View Post
    Is there some value in saying nay and then not saying yay until the leader is someone not in JKDS's list, and then agreeing that that leader must chose himself and JKDS in his mission.
    for the first game we play and only this game, this is optimal.
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  23. #23
    bigred's Avatar
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    Modkill results in replacement from the reserve pool if there are players in the pool. Otherwise standard modkill.
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  24. #24
    @JKDS first post: ideal is indeed for first day if we get 2 spies in the group, they might derp and vote failure both, meaning we'll have half of them, 2 spies locked down in a group of 3. Worst case scenario is if a spy is the leader cuz he'll make a 1 spy team (or mission 4 and 5 a 2 spy team). Or they might both vote success and we win the mission, which is good too, altho we are deceived in information ofcourse. I think for first day most important is we see everyone post so we can get some information and reads, we can go on those early reads but we have to be careful not to get too hung up on it and leveled, and then we just see how the voting goes if that gives us more info. Your math is good but it's a bit hard to apply b/c we don't have a way to confirm a villager with no specials and no see look-ups. Still there is merit in not including yourself in the first day mission as a leader, I like this idea.
  25. #25
    JKDS's Avatar
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    zzz the jkds, jv, and dan show is boring.
  26. #26
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    yay
  27. #27
    read rules, first round is meaningless until after it happens

    yay
  28. #28
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    Quote Originally Posted by JKDS View Post
    I rushed my decision and didnt math it out. Dumb dumb

    Im a rebel, so selection can be
    2 other rebels
    1 other rebel
    0 other rebels

    2 rebels is 5/9*4/8 = 27%
    1 rebel is 5/9*4/8 + 4/9*5/8 = 54%
    0 rebels is 4/9*3/8 =17%

    Therefore, the chance of picking at least 1 spy is 73%. Picking two is 17%

    If i didnt choose myself
    3 rebels: 6/10*5/9*4/8 = 17%
    2 rebels: 6/10*5/9*4/8*3 = 50%
    1 rebel: 6/10*4/9*3/8 = 30%
    0 rebels: 4/10*3/9*2/8 = 3%

    Therefore, the chance of picking at least 1 spy is 83%, picking two or more is 33%.

    Im not sure whats best really. On the one hand, 27% chance that i bingoed villagers. On the other hand, the spies winning the mission seems the most likely. Since thats the case, i feel like we should give it to the spies and try to maximize the chance that 2 spies are on the mission...meaning i shouldnt have chose myself.

    JKDS Theorem #1: To maximize rebel victory, first mission should be forfeited.

    Idk, sounds legit. NAY

    We should be vetoing the first mission anyway, just so we can get info on the players instead of it being a random chance
    This math is wrong but I'm not gonna figure out how to set it straight tonight.

    yay we don't learn crap from voting nay.
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  29. #29
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    Thats enough votes, but yall are dumb.

    I just showed you unequivocally that the rebels are heavily disadvantaged when we pick ppl to go on missions at random. You would rather go with the random picks anyway, even though the lot of you demand ppl talk and discuss on WW day 1s.

    Im flabbergasted
  30. #30
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    I think we have to nay and do what I said earlier. Not doing so allows a spy jkds to play perfectly, but doing so potentially puts a spy JKDS in a difficult spot.

    Why is nobody acknowledging this to either agree or refute.
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  31. #31
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    Also, it's only 5 yays so we can still get a nay going.

    NAY

    Unless people are assuming jkds is a spy and fucked up hence his desperation to get a nay. Possible I guess, but I still prefer my plan above.
    I'm the king of bongo, baby I'm the king of bongo bong.
  32. #32
    As I figure it, ideal for spies would be 2 rebels and 1 spy.

    If JKDS is a spy, then he's either picked no spies to go with him and is hoping we vote this mission yay, or he's double bluffing and picked a spy or even two and is now trying to talk us out of his proposal.

    But if he's a rebel, then he's picked two at random and we have no info.

    At this stage I have no idea, but since everyone else is voting yay, I'm gonna vote nay as this seems to be an easy wagon and we should talk more before deciding who to send.
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  33. #33
    I count votes at 5/3 in favour of yay, one more vote for yay seals it.

    Gizmo and drew yet to post.

    I'm wondering what the votes mean, and why people would make the votes.

    Rebel votes yay - guess this seems default for the first mission, there is no reason yet to suspect JKDS over anyone else, and same for those he picked.

    Rebel votes nay - Distrust, either because a yay vote appears too easy, or because one or more of the list is supected of being a spy.

    Spy votes yay - Either he likes the proposal because it has just the right amount of spies, or he wants to give the impression he likes it when he doesn't.

    Spy votes nay - He doesn't like the proposal as there are no spies or too many spies, or he wants everyone to think he doesn't like it when he does.

    I realise I'm on the nay wagon, but it seems to me that a nay vote is the most suspicious, which is interesting because JKDS thinks yay votes are suspicious. It just seems logical for a rebel to vote yay as default for the first mission, though obv a spy would be able to hide better in the yay wagon if this is the case.

    I dunno, I'm curious what people think about stratgey here, I'm wondering if the spies will be more interested in winning this round or remaining hidden.
    Quote Originally Posted by wufwugy View Post
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  34. #34
    bigred's Avatar
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    5 yays
    3 nays
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  35. #35
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    Alright jiggerbells, let's get down to business

    First, on pure numbers it's:

    3 spies - 3.33%
    2 spies - 30%
    1 spies - 50%
    0 spies - 16.67%

    This is the combo of the two child scenarios: JKDS as a reb:

    2 spies - 16.67%
    1 spies - 55.55%
    0 spies - 27.77%

    JKDS as a spy:

    Choice rules, if he picks two rebs, and the mission fails, 2 people both know that 1 spy is 100% within another group of two and everyone in that team becomes toxic.

    He picked boog who picks the next team and me who prob won't get to pick a team.

    If he knows boog is a reb, he'll have tipped his hand that boog can't include myself or JKDS in the next group as we run at a higher rate of spy-dom than rand. So Boog will get to field a team with better info.

    If boog is a spy, JKDS got to pick a team and then campaign against it on pure numbers and allow for a spy to pick the next team. He banks reb points and the spies'll still get to walk to at least 1 mission failure.

    The spies want specifically 1 spy on the mission. 2 spies requires coordination to get the first to vote success and the second to vote fail and 3 spies is a disaster. So on a pure random draw, the situation is a push.

    Everything is info in retrospect. The team and JKDS pushing for a redraw are meaningless without seeing what happens with this team.

    Also, JKids your plan to tone read people at this point is aids. We don't know anything about how spies act in the game at this stage so redrawing a team on lols is the same as pulling one together in the dark.

    We learn nothing on a redraw, we start to hammer out a picture if we go through.
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  36. #36
    Quote Originally Posted by DanAronG View Post
    Is there some value in saying nay and then not saying yay until the leader is someone not in JKDS's list, and then agreeing that that leader must chose himself and JKDS in his mission.
    This is interesting. I'm third in line and I'd be willing to do it, but my main concern is that it doesn't reveal much about JKDS. At best, it reveals information about me. If JKDS is a spy, then I'm not a spy because we wouldn't want 2 spies on the team. But if JKDS is a rebel, then either (a) I'm also a rebel and we improve our chances of success on the first mission or (b) I'm a spy and I get to ensure that only one spy goes on the mission.

    So basically in this situation, if the mission fails with only 1 vote then there's a 50% chance that I'm a spy, and I'll be less likely to end up on missions.

    It also means that it's highly unlikely that both me and JKDS are spies, since we wouldn't want to risk showing 2 votes this early in the game.
  37. #37
    I agree with wuf and rilla that we don't have any reads, so any team is probably as good as another.

    Also, letting the leadership pass to other players increases the opportunity for it to fall to a spy, who can then pick their ideal team (1 spy, 2 rebels), so voting yay now is probably better. Especially if JKDS is a rebel, because at least we increased our odds of hitting a 3-rebel team.

    vote yay
  38. #38
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    @Dan: I missed your rescind. yay!
    @gizmo: boo

    @rilla: I like how my math was wrong, and you came up with the same numbers :/

    @ong: Yays are suspicious, because having at least one spy on a mission is the most likely outcome by a wide margin. This will be the case throughout the game, and we have to work together to get reads on ppl so we can go against choosing ppl at random. Its highly likely there is at least one spy in the group i chose, so voting the mission though is silly. I would much rather choose Dan and JV at this point, just because theyre posting as they typically would.

    Spies arent the same as wolves, i understand that. But they still share many qualities. They are trying to conceal their identity, and also trying to convince the village to vote a certain way as well as attempting to tell spies how theyre going to vote on the chance more than 1 spy is on a mission. While they arent working together to push a particular agenda as in WW, they are still working against the village in their own personal way.

    Whatever, no one will listen to jkds strategy like always. Lets flip two coins and see if theyre both heads shall we?
  39. #39
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    On the offchance someone will listen

    Rilla, ong, wuf, lolz, and boog are suspicious to me at the moment
  40. #40
    oh i see jkds point now, i think. not sure how much i agree with it tho

    the point of getting more or less than 1 spy on each mission, and trying to do so through game posts. i think, though, that the margin of error on selections for the mission 1 will be within the margin of error. was thinking about the game while in the shower (we all do our best thinking there ldo), and it appears to me that games will probably mostly boil down to the spies winning the first two, rebels winning the next two, then an epic battle over the last one. or something like that.

    i feel like the strategy boils down to two sections: 1, get no spies on just one of the first 3 missions; 2, get less than 2 spies on the last two missions
  41. #41
    prolly cant but rescind yay

    there could be some value to botching several first missions, but i have no clue
  42. #42
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    Nope. Mission has passed and we're moving on.

    Please don't post after a 6th vote is reached in the future.
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  43. #43
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    JKDS, Boog, and Rilla. Please send me your mission PMs.
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  44. #44
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    The radio hisses, "Roger Alpha Hen, this is squad leader JKDS reporting in. We have the enemy freighter in sight. Red squadron, report in."

    "500 pounds of gorilla Red 2 reporting in, sir."

    "Uh....uh...is this thing on? Can you guys hear me? This is Boog, Red 3."

    "Roger that, Red 3," says JKDS, "we read you loud and clear."

    "Oh...ok...good," whimpers Boog, "because someone installed my control panel with Chinese characters. I asked for Korean! I can't read anything!"

    "Uh, repeat that Red 3."

    "My console, my buttons, all of it," says Boog, "it's all in Chinese. I don't know which button is for fire, which is for thrust..."

    "But Red 3," shouts JKDS, "You're supposed to be the primary freight bomber. How the hell did you take off from our hangar, enter light speed, and arrive here without realizing your ENTIRE CONSOLE IS LABELED IN A LANGUAGE YOU CAN'T READ?

    "Um, I have an AHK script that controls the ship until I get to our target's destination..."

    "You have a...dammit. Regardless of language, Red 3 I command you open fire on that freighter."

    "But..."

    "I COMMAND YOU OPEN FIRE ON THE FREIGHTER!"

    30 seconds goes by without any signs of attack on the freighter.

    "Red 3? Red 3?!?!? Why aren't you....ohhhhh crap," says JKDS as Boog goes floating by in his space suit waving. "That idiot hit the eject button. "Ok, Red 2, engage the freighter and destroy it!"

    "Yes sir!" exclaims Rilla. He sets his computer on the target and unloads a huge armada of missiles and lasers. There are tons of explosions and once the space dust clears the target is gone.

    "Uh, red 2..."

    "Yes, red leader?"

    "Why did you use all your weapons on that asteroid passing by?"

    "Oooh," says Rilla, "that wasn't the freighter? I get things all mixed up sometimes!"

    "God dammit," mutters JKDS, "uh, Alpha Hen. We have a problem."

    "Go ahead, red leader," says Command.

    "Red 3 ejected himself and Red 2 blew up an asteroid instead of the freighter. We're all out of weapons."

    "Red leader, please use your space craft to carry out the mission yourself"

    JKDS' face turns red. "Uh, that's a negative, Alpha Hen. I uh, being an officer and all, had all the weapons removed to make room for my officer's frappucino machine."

    "You did what?" says Command, "hold on..." JKDS hears a few voices muttering in the background.

    "They what....ejected...asteroid...frappucino...idiots.. .uh, Red Leader. Please report back to base for debriefing...idiots."

    Mission was a failure

    There were 2 success votes and 1 failure vote

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  45. #45
    bigred's Avatar
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    Due to the fact that Boog was probably the least idiotic on the last mission, the leadership role passes to him. Try to disappoint the Rebel Forces less than JKDS.

    Boog, please PM me your 4 candidates for the next mission.

    Red Squadron:
    JKDS
    Boog690 (Leader)
    Nightgizmo
    Jackvance
    Lolzzz_321
    BankItDrew
    Ongbonga
    a500lbgorilla
    Wufwugy
    DanAronG
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  46. #46
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    It seems the retrieval force forgot Boog was still floating in space...

    Kindly wait while we locate him!
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  47. #47
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    From his hospital bedside, recovering from space floating, boog chooses his mission candidates by stating, "Anyone but me!"

    "But sir, we need actual candidates."

    "Um, these guys," Boog says pointing at four names. "Now go, it's time for my afternoon cry session."

    Boog has chosen to send:

    DanAranG
    NightGizmo
    Ongbonga
    Wufwugy

    One failure vote required for mission failure.
    LOL OPERATIONS
  48. #48
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    I have no idea what to do or how we go about finding 4 rebels (or 3 more rebels including me).

    I'm kinda assuming we lose this mission but have to make sure we get enough info from today to give us success in the next few.

    I have nothing more to add.
    I'm the king of bongo, baby I'm the king of bongo bong.
  49. #49
    Cliffs - 48 hour nights suck.

    Quote Originally Posted by JKDS View Post
    On the offchance someone will listen

    Rilla, ong, wuf, lolz, and boog are suspicious to me at the moment
    I replied to this just as bigred closed the thread! The gist of my response was simple, this game is more about probability than reads, as far as I can tell. You think I (or any of the others) might be a spy, then vote nay for any missions we're nominated for. I'm not going to waste my time defending against accusation of being a spy, other than to say I'm obv a rebel.

    We learned yesterday that there is definitely one spy amongst JKDS, boog and rilla. I think it's JKDS, he nominated his picks then tried to get the village to nay vote it. He also seems to be the one pointing fingers at people. But there could just as easily be more than one spy, and JKDS could be a rebel. I'm not going to get into the finger pointing thing and instead play this game by using probability. At this stage, JKDS, rilla and boog are each equally more likely to be a spy than anyone else.

    If we nay vote any mission that involves these people, that leaves 7 people, and 1, 2 or 3 spies. I highly doubt JKDS would pick three spies to do the first mission unless he's trying levels from the off, it's only going to work if his proposal is rejected, though he did try to get the village to reject it so idk.

    I'm thinking we should nay vote this one, boog was part of the failed mission and could be a spy, so we should nay this and let gizmo pick the next mission. If boog is a spy, we have to ask, did he pick his selection knowing his proposal will like be rejected? If so, he likely didn't pick any spies, but he could be hoping we pass it, in which case there would be one spy. If he's a rebel, he's picked four randoms who were not involved in the failed mission yesterday. That's more likely for me, but I don't want to risk it while boog is marked.

    nay

    Quote Originally Posted by DanAronG View Post
    I'm kinda assuming we lose this mission but have to make sure we get enough info from today to give us success in the next few.
    This is an odd thing to say. Rebels need to win this mission or it's gonna be very tough indeed.
    I'm adding dan to my list of marked villagers, so I'm rejecting anything involving JKDS, boog, rilla, dan, until there's more marked villagers than unmarked, at least.
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  50. #50
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    What I said makes sense. It's unlikely given the info we have that we pick 4 rebels today. So we need to make sure we at least have a clue for tomorrow.
    I'm the king of bongo, baby I'm the king of bongo bong.
  51. #51
    It probably does make sense, I haven't figured out optimal play yet, hopefully someone will be able to figure it out and explain it well.
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  52. #52
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    Quote Originally Posted by JKDS View Post
    @rilla: I like how my math was wrong, and you came up with the same numbers :/
    Quote Originally Posted by JKDS View Post
    If i didnt choose myself
    3 rebels: 6/10*5/9*4/8 = 17%
    2 rebels: 6/10*5/9*4/8*3 = 50%
    1 rebel: 6/10*4/9*3/8 = 30%
    0 rebels: 4/10*3/9*2/8 = 3%
    If you don't choose yourself, you're choosing from a pool of 9. I saw this at a glance and knew it was wrong.

    Boog, why'd you choose this lineup?
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  53. #53
    I agree with OngBonga, we shouldn't let Boog decide the next mission, because we don't know which of the 3 was a spy.

    However, the probabilities are kind of odd now. If we assume that there is only 1 spy out of {Boog, JKDS, Rilla}, then each has a 33% chance of being a spy. And that leaves 3 spies out of the remaining 7 players, meaning that each of them has a 42.8% chance of being a spy. Not sure what to do that info, but food for thought.
  54. #54
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    Quote Originally Posted by a500lbgorilla View Post
    Boog, why'd you choose this lineup?
    I have no idea what to think of this game and I'm still piecing things together. My thinking was that I should put together a team of four players that didn't do the mission last night. Out of the seven, I went for players who I thought to be generally active. This way, if my mission gets passed, we get a good amount of information.
    That's how winners play; we convince the other guy he's making all the right moves.
  55. #55
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    Its funny, half of you voted the mission through because we got 'no info' if we didnt. Now that we did, you guys arent even asking the right questions that would give us any info, as if you dont think there is any to gain.

    @RILLA: Who cares? More importantly, who do you think the spy(s) was? Both you, boog, and myself have more information than anyone else in the game right now. Why arent you and boog trying to figure it out?

    @Boog: Who cares? More importantly, who do you think the spy(s) was?

    @Ong: I dont believe you for a second. Im positive someone like you would have already came up with the 'best' way to play this game. Since when have you EVER left deciding what to do to everyone else and just sat there hoping others could explain it slow enough to you? You are a spy.

    Ill say what i will about what happened last night after i get a response from Rilla and Boog.
  56. #56
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    Boog, how did you think the village was going to approach your group?

    @JKDS: Who says I'm not?

    And why do I care about your math? First it was to answer to your jab that your math was right, when I rechecked the numbers they came out:

    3 spies - 4.76%
    2 spies - 35.71%
    1 spies - 47.62%
    0 spies - 11.90%

    Meaning you should have chosen not to include yourself in the group since the spies either get too many in and have to do something or get to few in and have to do something. I'm not sure what to make of your error but you chose the group, you campaigned against it, the mission failed.
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  57. #57
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    Quote Originally Posted by a500lbgorilla View Post
    3 spies - 4.76%
    2 spies - 35.71%
    1 spies - 47.62%
    0 spies - 11.90%
    These numbers are the only numbers anyone would calculate. Since if you're a spy, choice dominates and you'd pretend to be a reb anyway. You should have put these numbers out regardless of role but went with the full 10 instead. Nervous about tilting your hand?
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  58. #58
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    Quote Originally Posted by a500lbgorilla View Post

    Meaning you should have chosen not to include yourself in the group since the spies either get too many in and have to do something or get to few in and have to do something.
    Yes, i know. Thats the whole reason i campaigned against it in the first place. No one cared then, Im super surprised you care now. Did you really not see it at all? I doubt it
  59. #59
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    Quote Originally Posted by JKDS View Post
    Yes, i know. Thats the whole reason i campaigned against it in the first place. No one cared then, Im super surprised you care now. Did you really not see it at all? I doubt it
    Yes, I saw that yesterday JKids. I saw you chose a team and then you find the unquestionable mathematical basis for campaigning against it. Then I saw some of your math was wrong, but you don't care and I see you stepping away from the math now even though you have more info to work into it.

    We need to figure out if there's 1 spy or 2 (or 3) in the group.

    If JKDS is the spy, it's almost always 1 spy. I can't really think of any reason for him to include a second and complicate things more unless his intention was always to have it overturned. Boog voted yay, and I voted yay so neither of us seemed to pick up on that so it really seems like it's 1.

    How many spies do you think were in the group, JKids?
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  60. #60
    Quote Originally Posted by OngBonga View Post
    The gist of my response was simple, this game is more about probability than reads, as far as I can tell. You think I (or any of the others) might be a spy, then vote nay for any missions we're nominated for.
    The problem is that it is heavily stacked in favor of the spies if you just go on the probabilities. So we will have to go on reads very quickly aswell. There is one strategic element I can see, if we do get a mission win, try to get as many of the same people in future missions from then on. Ofcourse we can't do that (yet) now but it is something to look forward to to snowball for the win if we do get that.

    Best thing I can see to do now is get everyone to talk some more and voice opinions, then try to form a consensus list and pass the mission onward to a leader who picks this list. If we fail the second mission - more likely than not because there are (probably) 3 spies in the group of 7 to choose from - it'll be a good idea to decide who the baddie is from the group of 3 in the first mission and pick the other 2 for mission 3 and pad them with 2 others we think are rebels.
  61. #61
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    And boog, how many spies do you think was in our group?
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  62. #62
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    Quote Originally Posted by a500lbgorilla View Post
    Yes, I saw that yesterday JKids. I saw you chose a team and then you find the unquestionable mathematical basis for campaigning against it. Then I saw some of your math was wrong, but you don't care and I see you stepping away from the math now even though you have more info to work into it.

    We need to figure out if there's 1 spy or 2 (or 3) in the group.

    If JKDS is the spy, it's almost always 1 spy. I can't really think of any reason for him to include a second and complicate things more unless his intention was always to have it overturned. Boog voted yay, and I voted yay so neither of us seemed to pick up on that so it really seems like it's 1.

    How many spies do you think were in the group, JKids?
    You keep calling it a math mistake, when it isnt. All i did was forget to exclude myself, i solved the wrong question. Rather, i asked the wrong question, but mathed for the one that mattered.

    HOW DO YOU NOT VOTE NAY RILLA? How can you possibly have done all that math, and be clearly interested in it now...but not care in the slightest what it actually meant yesterday? Explain how you could possibly vote yay when you KNEW that it was NOT ideal.

    @#of spies: Obviously 1. There is nothing obvious in any posts from me, rilla, or boog that seems to say "vote this way".
  63. #63
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    Quote Originally Posted by JKDS View Post
    You keep calling it a math mistake, when it isnt. All i did was forget to exclude myself, i solved the wrong question. Rather, i asked the wrong question, but mathed for the one that mattered.

    HOW DO YOU NOT VOTE NAY RILLA? How can you possibly have done all that math, and be clearly interested in it now...but not care in the slightest what it actually meant yesterday? Explain how you could possibly vote yay when you KNEW that it was NOT ideal.

    @#of spies: Obviously 1. There is nothing obvious in any posts from me, rilla, or boog that seems to say "vote this way".
    How did I vote nay?

    Are you kidding?

    BECAUSE I DONT KNOW YOUR ROLE!

    It's 50/50 and meaningless to me if you include yourself or not. It's only meaningful to YOU. And it's the easiest thing to sit down and say, "alright, now that I'm pretending to be a reb what's the situ looking like? Oh look, the numbers compel me to vote nay. ez game"
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  64. #64
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    Lol no. I wouldnt bring it up at all, and just skate by saying something like this

    Quote Originally Posted by a500lbgorilla View Post
    yay we don't learn crap from voting nay.
  65. #65
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    Quote Originally Posted by a500lbgorilla View Post

    It's 50/50
    Uh, actually its 60/40. OMGS GUYS, MATH MISTAKE
  66. #66
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    Oh shit i did it again! From rillas view point, its actually 5:4 or 6:3, whateve the fuck that is terms of 50/50
  67. #67
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    Quote Originally Posted by JKDS View Post
    Lol no. I wouldnt bring it up at all, and just skate by saying something like this
    Yeah, no chance you would want to head off someone saying "lol JKDS, but if you're a reb, shouldn't you be against this team."

    We need people on the team today to pipe-up. We don't have a luxuriously long clock here.
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  68. #68
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    Quote Originally Posted by a500lbgorilla View Post
    Yeah, no chance you would want to head off someone saying "lol JKDS, but if you're a reb, shouldn't you be against this team."
    ...in which case i just say this

    Quote Originally Posted by OngBonga View Post
    I haven't figured out optimal play yet, hopefully someone will be able to figure it out and explain it well.
    Find a new angle a500lbspy, you're clearly grasping at straws. Its soooooo easy to just play possum and skate by this game, but go on. Keep talkin about how i must have leveld this way and that way...when its so much easier and less noticeable to do otherwise
  69. #69
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    Yes, thinking that you might be a spy at this point is the height of folly.
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  70. #70
    Quote Originally Posted by JKDS View Post
    @Ong: I dont believe you for a second. Im positive someone like you would have already came up with the 'best' way to play this game. Since when have you EVER left deciding what to do to everyone else and just sat there hoping others could explain it slow enough to you? You are a spy.
    No I'm not, you are. Beat that for a defence.

    Just vote nay then, I'm on this mission as it stands. I'd be voting nay if you were on it, and I'm not even that sure about you. You were on a failed mission, you selected the team, that's why I suspect you. You seem to suspect me because I claim I haven't immediately grasped the game?

    Quote Originally Posted by jackvance View Post
    The problem is that it is heavily stacked in favor of the spies if you just go on the probabilities.
    If this is true, then clearly I haven't grasped the best stratgey. Sorry for not being quite as awesome as you think I am.

    I know what to do...

    lynch JKDS

    I'm the seer and he's a dirty wolf.

    Haha what say you?
    Quote Originally Posted by wufwugy View Post
    ongies gonna ong
  71. #71
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    I laughed, therefore you cant be a spy
  72. #72
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    nay

    happy easter everyone
  73. #73
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    nay

    im a villager
  74. #74
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    How about picking 2 from the last mission plus 2 fresh faces? If we only get 1 vote to fail the mission surely we've just nailed the next 2 missions, no?
    I'm the king of bongo, baby I'm the king of bongo bong.
  75. #75
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    I'll read the OP and answer that for myself.
    I'm the king of bongo, baby I'm the king of bongo bong.

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