|
 Originally Posted by OngBonga
If wolves were talking on skype, would you want skype logs?
How about any private messages that might have been sent?
in theory yes. back when we used those, we didnt think of it, partly because it's not that easy to do.
however, the reason why all game communication needs to be public is because a fundamental rule to maintain the integrity of the game itself is that all text used to play each game is revealed to all. as well as it is against the rules to discuss non-game stuff in-game, which necessarily means that if wolf chat was hidden, in future games some players would have special information that they cannot legally share.
additionally, the purpose of a separate wolf thread is so that the game itself can function for the obvious reason that if the wolves communicate with means that the villagers can see, there wouldnt be a game in the first place. this means that the wolf thread is a piece of the game itself, subject to the same rules that underlay the game itself. after the game is over, each game thread is an artifact in the ww museum. the wolf threads are artifacts of the same game; therefore they should go in the museum.
using things like private messages and not revealing them is a good way to gentrify the player base. gabe made this point. if we want to split up the group, one of the things we would do is put in policies that, well, literally split the group (only wolves get to see the wolf thread, etc).
|